The game released in late 2008 on Xbox 360, Playstation 3 and PC later becoming backwards compatible for Xbox One. The narrative will certainly hold forever with its historic take and the gameplay holds well. There were also so many iconic locations to visit with emotionally driven missions and this was great. After many years of straight forward enemies, the creativity of combat at display here was crazy. It was certainly strange to face the Japanese as they would be everywhere in the trees, under the ground and then they'd just charge you. I was very shocked when replaying the game in how perfect it captures the dark spirits of the war with gruesome scenes and crafty enemies. It's an interesting split that works well between the two and while I remembered the campaign as fine, going back to it was a whole new story. The story is split among two key areas of the Americans taking on the Japanese and the Russians against the Germans. Call of Duty: World at War was a game I actually opted out on for the first few months staying with Call of Duty 4 and it was only until some friends pressured me that I picked it.
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